AI Insights · Timothy · October 2022
Top 5 Cannabis Games on iOS in Croatia: Q3 2022 Performance
In Q3 2022, Hempire - Weed Growing Game and Weed Firm 2: Back To College showed notable trends in downloads and revenue among top cannabis games in Croatia. Insights provided by Sensor Tower.
Performance of Top 5 Cannabis Games on iOS in Croatia - Q3 2022
In the third quarter of 2022, the top cannabis-themed games on iOS in Croatia displayed varied performance in terms of downloads, revenue, and active users. Below is a detailed look at the top 5 apps, based on data from Sensor Tower.
Hempire - Weed Growing Game saw significant fluctuations in both weekly revenue and downloads. The game experienced a notable spike in weekly revenue, starting from $14 in early July and peaking at approximately $155 in the last week of August. Downloads also increased significantly from early August, reaching around 115 weekly downloads consistently through to early September, although there was a drop to 17 downloads by the end of September. The weekly active users showed a positive trend, rising from 48 in late June to 205 by early September, before settling at 105 by the end of the quarter.
Weed Firm 2: Back To College exhibited a steady increase in weekly revenue, starting from $11 in early July and reaching a peak of $27 in mid-September. Downloads also fluctuated, with a notable increase to 28 in the first week of September. Active users for this app were relatively stable, around 35-41 during the weeks data was available.
Cheech and Chong Bud Farm, however, showed no significant activity in terms of downloads or revenue throughout the quarter. The app’s performance remained stagnant with no recorded downloads or revenue during this period.
Weed Firm: RePlanted also had minimal activity. It generated $18 in revenue in early July but saw no further revenue for the rest of the quarter. Downloads were sporadic, with a minor peak of 6 in mid-August, but otherwise remained negligible.
Lastly, Bud Farm: 420 showed little to no activity. The game recorded $11 in revenue in mid-July and a solitary download in mid-August, with no significant changes reported for the rest of the quarter.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.